Gambling in the Media
This lesson looks at the increasing prominence of gambling in the media, particularly movies and television.
This lesson looks at the increasing prominence of gambling in the media, particularly movies and television.
This lesson introduces students to the online marketing techniques that are used to target children on the Internet. It begins with a guided discussion about the similarities and differences between traditional marketing methods and online advertising and why the Internet is such a desirable medium for advertisers to reach young people. Student activities include a survey of the marketing techniques used on several commercial websites for children; the creation of a commercial website for kids that incorporates common marketing strategies; and an analysis of case studies about online marketing to young people.
In this lesson, children begin to think about basic concepts such as how audiences interpret meaning, and the constructed world of television and film.
From pre-teen to teen is a time of rapid change in kids’ lives. Although at this stage they are still quite dependent on their families, they want more independence. Also, relationships with friends become more important and they start to take an interest in the world around them.
Many preschoolers are already active computer users. According to a 2012 Ofcom report, one-third of children ages 3-4 access the Internet using a computer, while a 2011 survey by Common Sense Media found that roughly the same number have used mobile devices such as smartphones and tablets. While children at this age have a limited attention span for online activities, Internet images and sounds can stimulate their imaginations and add to their experiences.
Five- to seven-year-old children have a positive outlook and an accepting nature. They take pride in their new reading and counting skills and love to converse and share ideas. They are eager to behave well; they are trusting; and they don't question authority.
Eight- to ten-year-old kids have a strong sense of family. They are interested in the activities of older kids in their lives; they are starting to develop a sense of their own moral and gender identity; and they tend to be trusting and not question authority.
Adolescence is a period of great change. It’s a stage where teenagers, once dependent on their families, are now becoming more independent and taking steps towards adulthood. This is also when teens are developing their own sense of morality, as they try to find their own identity and experiment in their relationships with others. Even though teens start to physically resemble adults, their brains will not be fully developed until they are 20 or 25 years old, especially their frontal lobe – the part that allows them to control their impulses.
It’s hard to think of a recent digital technology issue that’s captured the public imagination more than sexting. This may be because it combines elements of the classic moral panic with more modern “technopanic,” provoking worries not just about the morality of our children – and, in particular, young girls – but also about the possible effects of technology on how we grow, think and behave. As with most panics, of course, the issue is substantially more complicated and less sensational than we perceive it to be, and while it’s unlikely that our worries about sexting will ever seem in retrospect to be as absurd as our grandparents’ fears about crime comics, MediaSmarts’ new data shows that many of our beliefs and assumptions on the subject need closer examination.
This lesson looks at the ways in which online gambling draws in youth and increases the risk that they will become problem gamblers.