
Reality Check: News You Can Use
In this lesson, students consider the meanings of the term “fake news” and learn facts about the news industry that will help them recognize legitimate sources of news. They use an educational computer game to learn how to track a news story to its original source before evaluating its reliability, then practice the same skills “in the wild” with actual news stories.

Is That a Fact?
This is the first lesson in the Critical Thinking Across the Curriculum series, though it can also be delivered independently. In it, students learn the difference between facts and opinions, and distinguish between opinions that are entirely subjective and ones that can be supported by facts. They then learn how to construct and evaluate arguments.
Beyond Media Messages: Media Portrayal of Global Development
In this three-day unit, students assess media coverage of natural disasters and their aftermath. Students explore how sensationalism plays a role in determining what is newsworthy, and how that can distort our perception of issues in developing nations.

From Ethics and Empathy to Making and Remixing: Extending Digital Literacy to the Secondary Grades
For more than a decade, MediaSmarts has been a leader in defining digital literacy in Canada. This is reflected in the elementary digital literacy framework we launched in 2015. The Use, Understand & Create framework is based on a holistic approach which recognizes that the different skills that make up digital literacy cannot be fully separated.
