Outcome Chart - Ontario - Health and Physical Education Grade 4
This outcome chart contains media-related learning outcomes from the Ontario Grade 4 Health and Physical Education curriculum with links to supporting resources on the MediaSmarts site.
Social-Emotional Learning Skills
Overall Expectations:
A1.1 Identification and Management of Emotions
Specific Expectations:
A1.1 apply skills that help them identify and manage emotions as they participate in learning experiences in health and physical education, in order to improve their ability to express their own feelings and understand and respond to the feelings of others
MediaSmarts Resources
- Behaving Ethically Online: Ethics and Empathy
- Introduction to Ethics: Avatars and Identity
- Understanding the Internet Lesson 4: Communication and Social Media
Overall Expectations:
A1.2 Stress Management and Coping
Specific Expectations:
A1.2 apply skills that help them to recognize sources of stress and to cope with challenges, including help-seeking behaviours, as they participate in learning experiences in health and physical education, in order to support the development of personal resilience
MediaSmarts Resources
Overall Expectations:
A1.4 Healthy Relationships
Specific Expectations:
A1.4 apply skills that help them build relationships, develop empathy, and communicate with others as they participate in learning experiences in health and physical education, in order to support healthy relationships, a sense of belonging, and respect for diversity
MediaSmarts Resources
- Behaving Ethically Online: Ethics and Empathy
- Introduction to Ethics: Avatars and Identity
- Understanding the Internet Lesson 4: Communication and Social Media
Overall Expectations:
A1.6 Critical and Creative Thinking
Specific Expectations:
A1.6 apply skills that help them think critically and creatively as they participate in learning experiences in health and physical education, in order to support making connections, analysing, evaluating, problem solving, and decision making
MediaSmarts Resources
- Break the Fake: What's Real Online?
- Media literacy key concepts Introduction: What is media anyway?
- Media literacy key concepts Lesson 2: Media are constructions
- Media literacy key concepts lesson 6: Each medium is a unique aesthetic form
- The Hero Project: Authenticating Online Information
Healthy Living
Overall Expectations:
Understanding Health Concepts
Specific Expectations:
D1.2 identify risks associated with the use of communications technology, including Internet use, texting, and gaming (e.g., difficulty developing healthy interpersonal skills and relationships off line; spending too much time online and not enough with family and friends; exposure to online predators; experiencing social isolation, depressed mood, preoccupation with comparing themselves to others and seeking validation, unhealthy sleeping patterns, and other risks to mental health), and describe precautions and strategies for using these technologies safely
D1.3 describe various types of bullying, abuse, and other non-consensual behaviour (e.g., social, emotional, physical, verbal), including cyberbullying (e.g., via social media, apps, e-mail, text messaging , chat rooms, websites), and identify the impacts they can have and appropriate ways of responding
MediaSmarts Resources
- Behaving Ethically Online: Ethics and Empathy
- Game Time
- Introduction to Ethics: Avatars and Identity
- Understanding the Internet Lesson 4: Communication and Social Media
Overall Expectations:
Making Healthy Choices
Specific Expectations:
D2.1 identify personal eating habits through self-monitoring over time, and set a goal for developing healthier eating habits, on the basis of the recommendations and guide-lines in Canada’s Food Guides
D2.2 apply a decision-making process (e.g., identify potential dangers and risks, consider ways to stay safe, consider the pros and cons of each option, consider whether they need to check with an adult, choose the safest option, act, reflect on their decision, consider whether there is anything they could improve for next time) to assess risks and make safe decisions in a variety of situations (e.g., when using a wheelchair, cycling , preparing food, going online)
D2.3 demonstrate the ability to make and support healthy, informed choices about smoking and vaping, using their understanding of factors that affect decisions about smoking and vaping and a variety of social-emotional learning skills