Quebec Competencies Chart - Violence and Video Games
Quebec Competencies Chart - Violence and Video Games
Quebec Competencies Chart - Violence and Video Games
Skill Descriptor:
Demonstrate knowledge of health habits that have a positive impact on self.
Achievement Indicators:
Conduct an audit of personal health habits
Develop a personal plan for healthy living
Assess the effectiveness of various health habits to prevent the spread of communicable diseases
Author: Lauren Middlemiss and Matthew Johnson, Director of Education, MediaSmarts. The PushBack Timeline was developed and written by Robert Porter as part of The eQuality Project.
Level: Secondary Cycle One and Two
Duration: 1½ to 2 hours class time
Subject Area: English Language Arts, Visual Arts, Ethics and Religious Culture
Author: Matthew Johnson, Director of Education, MediaSmarts
Level: Grades 6-9
Lesson Length: 1.5 hours, plus time for the evaluation/assessment task
Subject Area: English language Arts, Visual Arts, Ethics and Religious Culture
Lesson Link: https://mediasmarts.ca/teacher-resources/break-fake-lesson-plan-verifying-information-online
Students will be expected to:
Students will be expected to:
Students will be expected to:
Quebec Competencies Chart - Stay on the Path Lesson One: Searching for Treasure
Students are expected to be able to do the following:
1. identify the different genres of media production; i.e., character development, film pre-visualization, product or service promotion, animation and interactive gaming
1.1 identify the elements of a written composition in each genre; e.g., written description, plot summary, concept development, structure, logic and sequence development
1.2 compare the writing requirements for each genre of media production; e.g., narrative point of view, fact, fiction