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New game uses pirates to teach privacy protection skills to Canadian children

October 20, 2011 (Ottawa) –   Media Awareness Network (MNet) has launched Privacy Pirates, a new interactive resource to teach children about online privacy and how to distinguish between public and private information when playing on the Internet. The game was unveiled today by MNet's Director of Education Matthew Johnson at the Prince Edward Island Teachers' Federation Conference in Charlottetown, Prince Edward Island.

Outcome Chart – Ontario – Expressions of First Nations, Métis, and Inuit Cultures Grade 10 

A: Historical Inquiry and Skill Development 

Overall Expectations: 

A1. Historical Inquiry  

Specific Expectations: 

A1.4 select and organize relevant evidence and information on aspects of the history of Indigenous peoples in Canada from a variety of primary and secondary sources, including Indigenous knowledge sources  

Privacy education goes mobile

Ottawa, ON (May 21, 2015) – To assist parents and teachers in helping kids manage their online privacy, MediaSmarts is bringing its popular educational game Privacy Pirates to mobile platforms. Privacy Pirates teaches children ages seven to nine about the value of their personal information and how to know when it’s okay to share information online and when it’s best to keep things private.

New Brunswick - Social Studies 9

Civics

Big Idea: Civic Engagement

Skills Descriptor:

Take age-appropriate actions that demonstrate the rights and responsibilities of citizenship (local, national, and global).

Achievement Indicators:

Outcome Chart - British Columbia - Social Studies Grade 10

This outcome chart contains media education learning outcomes from the British Columbia, Grade 10 Social Studies curriculum, with links to supporting resources on the MediaSmarts site.

Behaving Ethically Online: Ethics and Values

In this lesson, students consider how we come to hold values and how they affect our behaviour, especially online. They begin by comparing their assumptions about how common positive and negative online behaviours are with accurate statistics, and then consider how believing that something is more or less common than it really is can affect whether or not we think it’s acceptable. The teacher then uses a fable to introduce students to the ways that values can be communicated both overtly and implicitly and students discuss the ways in which their values have been communicated to them. They then turn specifically to the online context and consider what values they have learned about online behaviour and how they learned them. Students then consider scenarios where different values may be in conflict and consider ways of resolving them, then develop their own moral dilemma scenarios.

Digital Citizenship, Internet & Mobile, Online Ethics

Saskatchewan - Arts Education - Drama 10

Overall Expectations:

CP10.1 Investigate inspiration and departure points for dramatic work.

Specific Expectations:

a. Use personal narratives to explore concepts of memory, history and experiences relating to identity (e.g., cultural, gender expression, urban or rural perspectives, pop culture influences, sexual orientation, social status, youth or elder, immigrant). 

b. Generate ideas for exploration through improvisation and devised scene-work.

Outcome Chart - Manitoba - Business Innovations 9 (10S/10E/10M)

Overall Expectations: Demonstrate awareness of digital footprints

Almost half of Canadian youth say they see racist or sexist content online often

New research conducted during the pandemic by MediaSmarts found almost half of Canadian youth (47%) ages 12 to 17 see racist or sexist content online at least once a week. These findings are shared in MediaSmarts’ new Encountering Harmful and Discomforting Content Online report, which is the second in a series of reports in the latest phase of Young Canadians in a Wireless World, a national survey of 1,058 youth ages 9 to 17 conducted in Autumn 2021.

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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