Outcome Chart - Nunavut - School Health Program 2
Strand: Aulajaaqtut
Overall Expectations: Mental and Emotional Well-being
Self-awareness
1. identify different feelings in terms of personal experiences
Self-awareness
1. identify different feelings in terms of personal experiences
Overall Expectations: Unit A: Interactions and Ecosystems
Overall Expectations:
Demonstrate an understanding of the practical applications of science and technology, and of contributions to science and technology from people with diverse lived experiences.
Specific Expectations:
These printable activity sheets introduce basic media literacy skills and concepts and are suitable for use in homes, schools and libraries. They can be completed independently, but children will learn more if you discuss the activities with them. Younger children may need help reading the instructions and completing some activities.
Students in the junior grades lack sufficient critical thinking skills to surf the Web alone, but MediaSmarts’ Young Canadians in a Wireless World research shows that almost a third never or rarely use the Internet with an adult nearby. This is also an age where kids may be easily influenced by media images and personalities – especially those that appear "cool" or desirable.
Over the last week our world has been invaded: cute cartoon creatures can now be found lurking in parks, restaurants, museums, and even people's houses. If you haven't seen them, it's because they're only visible on a smartphone screen, and only if you're playing the new game "Pokémon Go".
This outcome chart contains media-related learning outcomes from the British Columbia, Kindergarten, Social Studies curriculum, with links to supporting resources on the MediaSmarts site.
The internet has become a prime means of communication worldwide and this unprecedented global reach – combined with the difficulty in tracking communications – makes it an ideal tool for extremists to repackage old hatred, raise funds and recruit members. As the internet has grown and changed, hate groups and movements have adapted, creating websites, forums and social network profiles, becoming active in spaces such as online games and even creating parallel versions of services such as Twitter, YouTube and GoFundMe.
Spam, online scams and frauds, identity theft and issues related to online purchases are a serious issue in the online world. Navigating the Web while avoiding these threats can be a challenging task.