Outcome Chart - Manitoba - Active Healthy Lifestyles 11
Outcome Chart - Manitoba - Active Healthy Lifestyles 11

Outcome Chart - Manitoba - Active Healthy Lifestyles 11

Data literacy: manage, analyse, and use data to make convincing arguments and informed decisions, in various contexts drawn from real life
Data Visualization:
D1.4 create an infographic about a data set, representing the data in appropriate ways, including in tables, histograms, and broken-line graphs, and incorporating any other relevant information that helps to tell a story about the data
Data Analysis:

C2. Themes and Influences
C3. Conventions and Responsible Practices

We know that young people are accessing explicit content online. We know less about how this exposure is impacting their attitudes and behaviours. If kids are finding accurate and good quality information about sexual health or healthy relationships, that’s a positive thing. However, if the bulk of their exposure is to pornography, then they may be receiving distorted messages about relationships and sexual behaviour.

In the Nova Scotia Health Education curriculum, media literacy outcomes are included under the general outcomes requiring students to think critically and make informed decisions to enhance health of self, those around oneself, and to demonstrate within a global context and effective communication and interpersonal skills that facilitate positive relationships between themselves and the world.

In fact, half of us pay more attention to who shared a story with us than where it originally came from.

Quebec Competencies Chart - Advertising and Male Violence

Formerly a largely peaceful and orderly place, inhabited by craftspeople, entertainers and wise Jedi, the galaxy – that is to say, the world of Star Wars Galaxies, the massively multiplayer online game (MMO) based on the movie franchise – is now a world of ruthless bounty hunters and blaster-happy fighter pilots. Where success could once be achieved by a number of paths, it now consists of, in the words of the game's senior director Nancy MacIntye, “instant gratification: kill, get treasure, repeat.”