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Fan Frenzy: Is technology helping or hindering?

So, parents, you may or may not have noticed that Taylor Swift has announced a tour that will in fact include six Toronto dates.

Ohhhh, you have noticed? Because you tried to get nearly impossible-to-get tickets like 38 million other people did?

Yeah, you aren’t alone.

Digital Citizenship, Internet & Mobile, Online Ethics

AI is a hot topic

Students and educators are already having to deal with artificial intelligence (AI) and its implications on schoolwork, assignments and lessons. When writing an essay, or when completing a school project, generative AI tools like ChatGPT can maybe speed up the results, save time and craft the correct response. Is that a good thing or are we causing more issues for our futures?

Artificial intelligence, Intellectual Property, Internet & Mobile, Online Ethics, Parents

From Ethics and Empathy to Making and Remixing: Extending Digital Literacy to the Secondary Grades

For more than a decade, MediaSmarts has been a leader in defining digital literacy in Canada. This is reflected in the elementary digital literacy framework we launched in 2015. The Use, Understand & Create framework is based on a holistic approach which recognizes that the different skills that make up digital literacy cannot be fully separated. 

Authenticating Information, Cyberbullying, Digital Citizenship, Digital Health, Internet & Mobile, Online Ethics, Resources

Ethics Online

As the Internet has become more and more central to our lives, our online and offline identities have become less and less separate. Where the Internet was once a place where nobody knew we were dogs and we lived Second Lives as customizable avatars, today we mostly surf the Web as ourselves.

Online Ethics

Laws, Rules and Personal Morality

It’s important to make young people aware of the laws that apply to what they do online, as well as to have household rules that cover online behaviour.

Online Ethics

Rules of the Game

In this lesson, students consider the importance of the written and unwritten rules that make it possible to learn and play together, online and offline.

Digital Citizenship, Internet & Mobile, Online Ethics

My Connected Life

In today's day and age, social media is everywhere. If you own a smartphone or computer of any sort, odds are you have at least one social media account and checking it is a part of your everyday routine. In high school, you’re constantly surrounded by social media! Whether it’s Facebook, Twitter, or Instagram, high school life nowadays revolves around these three entities. It’s a great way to connect with friends, make plans, help spread information if you’re in a school club or sport, and it can even help you meet new people. Although there are many great things social media can offer, there can be a couple downsides too.

Digital Citizenship, Digital Health, Internet & Mobile, Online Ethics, Social Networking, Video Games

Online Cultures and Values

In this lesson, students are introduced to basic concepts of anthropology and ethnography and explore how they apply to online communities. After performing a digital ethnography project on the norms and values of an online community, students consider how a community’s norms and values are formed and how they can be shaped and influenced.

Digital Citizenship, Internet & Mobile, Online Ethics

Wacky Media Songs: Community Engagement

This lesson series contains discussion topics and extension activities for teachers to integrate the TVOKids Original series Wacky Media Songs. This lesson focuses on students’ ability to influence positive social norms in online spaces and to speak out as active, engaged citizens.

Authenticating Information, Cyber Security, Digital Citizenship, Internet & Mobile, Marketing & Consumerism, Online Ethics

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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