- Am I letting things go because I’m worried about making things worse for the person being targeted? Some things we do when we witness cyberbullying – even when we’re trying to help – can make things worse, so it’s always a good idea to step back and think about the situation before jumping in.
- Am I letting things go because I don’t think I can do anything to help? Actually, what you do is super important. What witnesses do about bullying is actually one of the most important factors in how much someone is hurt by it and can go a long way in building positive online spaces.
- Am I hoping that someone else will do something so I don’t have to? A lot of people are reluctant to take action, but did you know that almost three-quarters of kids who’ve witnessed cyberbullying did something about it? If that surprises you, it may be because a lot of the things we can do to help – like speaking privately to the person who’s being mean, or letting the person who’s being targeted know you care about them – don’t happen in public.
For most youth, the Internet is all about socializing and while most of these social interactions are positive, increasing numbers of kids are using the technology to intimidate and harass others – a phenomenon known as cyberbullying.
Media and communications technology play an important role in a student’s health and physical education, for better or for worse. The new Ontario Health and Physical Education curriculum provides a spring board to start discussions related to health and media literacy.
Did you know? Two-thirds of Canadian students have helped someone who was being picked on online.
When you see or hear bad things happening online, you have a lot of power to make things better – or worse. Sometimes it’s hard to know the right thing to do, so ask yourself these questions:
Before you react, ask yourself:
Lots of times kids will say they’re not bullying, they’re ‘just joking’ – in fact, it’s the number one reason for being mean online. Other times, people will play down how serious the situation really is.
Co-Co’s AdverSmarts: An Interactive Unit on Food Marketing on the Web is an educational game for young children. The purpose of the game is to teach five- to eight-year-olds how to recognize commercial websites that target kids through highly engaging and interactive Web environments.
Welcome to the interactive game for children – Privacy Playground: The First Adventure of the Three CyberPigs. The purpose of this game is to teach eight-to-ten-year-old children how to surf safely on the Net, and particularly how to spot and navigate around Internet marketing ploys.
CyberSense and Nonsense is the second online adventure of the three CyberPigs. In their first adventure, Privacy Playground, the pigs learn to protect their personal privacy online and to recognize Internet marketing ploys. This time, they explore the world of online chat rooms.