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What You Don’t Know Can Hurt You: Rogue Sites and Online Risk

For parents of teens and tweens, the Internet can sometimes seem like nothing more than an ever-expanding list of websites to keep up on: Facebook, Twitter, Tumblr, Snapchat and so on, with new ones appearing every few months. While the safety risks associated with these mainstream sites are often exaggerated – and it’s more effective to build broader critical thinking skills than to focus on the particulars of kids’ latest favourite sites – there are some websites that present very real and specific risks and that parents are much less likely to know about. These are the so-called “rogue websites” that offer unapproved access to copyrighted content such as music, movies and video games.

Cyber Security, Digital Citizenship, Intellectual Property, Internet & Mobile

Cyber Choices (Grades 3-5)

Cyber Choices is an interactive game designed to help students in grades 3 to 5 develop the skills and habits they need to make safe and responsible choices online. Cyber Choices lets students explore four different stories that cover key issues such as making good choices about their own and others’ personal information, dealing with cyberbullying (as both a target and a witness) and managing online conflict. 

Cell Phones and Texting, Cyberbullying, Digital Citizenship, Digital Health, Excessive Internet Use, Internet & Mobile, Online Ethics, Privacy, Social Networking, Video Games

How Can Media Use Affect Wellbeing?

“We define digital wellness for young people as an intentional state of physical, mental and social health achieved through mindful engagement with the digital and natural environment.” Dr. Michael Rich, Digital Wellness Lab, Boston Children’s Hospital

Excessive Internet Use

What Influences Our Media Use?

MediaSmarts’ research shows that on average, Canadian youth spend 1-2 hours per day using digital devices each weekday (not counting time spent using them for schoolwork) and more than three hours per weekend day. Average weekday screen time, therefore, falls just within the range recommended by the Canadian Pediatric Society’s Digital Health Task Force, though weekend screen time does not. Other research has found that more than a third (37 percent) of Canadian youth exceeded screen time recommendations in 2023. There are often significant differences, though, between how much time we think we’re spending on media and how much time we actually spend.

Excessive Internet Use

Media Use and Wellbeing - Overview

Digital wellness is an intentional state of physical, mental and social health achieved through mindful engagement with technology. Instead of worrying about total screen time, research shows that how you use your devices is more important for well-being than how many hours you spend on them.

Digital Citizenship, Digital Health, Excessive Internet Use, Internet & Mobile

Building Better Media Habits

Time spent using devices is one of parents’ top concerns when it comes to their kids’ digital lives – and is the number one source of conflict between parents and children relating to technology use. News articles that suggest all screen time is harmful also spread much more quickly and widely than those that report more nuanced findings.

Excessive Internet Use, Internet & Mobile

Resources for Teachers - Media Use and Wellbeing

Resources for Parents - Media Use and Wellbeing

Problematic Interactive Media Use

For most young people (and adults), the strategies in the Building Better Tech Habits article will be enough to build a healthy relationship with screen devices.

Excessive Internet Use

Outcome Chart - Alberta - English Language Arts 10 (ELA 10-1)

This outcome chart contains media-related learning outcomes from the Alberta, Grade 10 English Language Arts curriculum (ELA 10-1), with links to supporting resources on the MediaSmarts site.

It is expected that sudents will:

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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