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Defining Digital Media Literacy

Digital media literacy is the ability to critically, effectively and responsibly access, use, understand and engage with media of all kinds.

Empathy

Empathy is at the heart of ethics. In order to develop a sense of right and wrong that goes past just being afraid of punishment or hoping for a reward, we have to be able to put ourselves in another person’s shoes.

Online Ethics

Outcome Chart - British Columbia - Digital Literacy K-2

Outcome Chart - British Columbia - Digital Literacy K-2

Screen time and well-being - Fact Sheet

“Digital technology can have both positive and negative effects on child well-being, depending on the activity and how much time is spent.”[1]

  • Very high levels of screen time are connected to poor mental well-being
  • Very low levels are as well
  • There’s a large middle ground with no direct connection to well-being [2]

“Screen time” is important…but not as important as what kids do with their screens:

Digital Health, Internet & Mobile

Outcome Chart - Nova Scotia - English 11

Outcome Chart - Nova Scotia - English 11

Outcome Chart - Nova Scotia - English 10 / 10 Plus

Outcome Chart - Nova Scotia - English 10 / English 10 Plus

Kung fu? In my Karate Kid?

Why is a movie about a young boy learning kung fu called The Karate Kid? For most of the film's young audience, Jaden Smith's break-out movie doesn't explain the confusion. Their parents and older siblings, however, may recall the earlier installments in this series which started with a young Ralph Macchio learning karate from Noriyuki “Pat” Morita, a movie which started as the hero's quest to learn karate to overcome his tormentors and evolved by film's end into a coming-of-age story about the bond between mentor and student. The first Karate Kid struck a chord with audiences, becoming the fifth-highest grossing film of 1984.

Marketing & Consumerism, Media Production, Movies

What Every Parent Should Know About Screen Time: Expert Advice

Originally published on CBC Parents.

Editor's note: There is so much conflicting information about screen time, and a lot of it serves to make us feel guilty, worried or both. We asked the Director of Education at Media Smarts (Canada's Centre for Digital and Media Literacy), Matthew Johnson, to give us the straight goods on the latest info. What is the big deal with screen time? Here's his response.

Movies, Music, Television, Video Games

Outcome Chart - Ontario - Critical Thinking and Problem Solving

Overall Expectations:

Critical thinking and problem solving involve locating, processing, analysing, and interpreting relevant and reliable information to address complex issues and problems, make informed judgements and decisions, and take effective action. With critical thinking skills comes an awareness that solving problems can have a positive impact in the world, and this contributes to achieving one’s potential as a constructive and reflective citizen.

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MediaSmarts

MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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