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Inappropriate Content in Music

Pushing the boundaries for artistic expression has always been a part of popular music. However, the drive for profits may also be pushing the envelope of what is acceptable. In this section we examine some of the issues in today's music.

Music

Outcome Chart - Ontario - History CHY4C: World History Since the Fifteenth Century

This chart contains media-related learning outcomes from Ontario, Curriculum for History CHY4C: World History Since the Fifteenth Century, with links to supporting resources on the MediaSmarts site.

Outcome Chart - Manitoba - Social Studies 12: Canadian Law

This chart contains media-related learning outcomes from Manitoba, Curriculum for Social Studies: Canadian Law 12, with links to supporting resources on the MediaSmarts site.

Digital Media Literacy Across the Curriculum

There have been four main approaches to integrating digital media literacy into the curriculum.[1] The first, infusion, makes digital media literacy an integrated part of the inquiry process. The second, integration, makes digital and/or media into its own, separate subject, or gives it a prominent place within an existing subject: media literacy was first brought into the Ontario curriculum in Ontario following this approach in 1989 as one of the four strands of English Language Arts, on a par (at least in theory) with Reading, Writing and Listening.[2] The third, cross-curricular competencies, identifies digital media literacy competencies as “not something to be added to the literacy curriculum, but a lens for learning that it is an integral part of all classroom practice”[3]; and the last, dispersion, locates them within various grades and subjects without any overall design.[4]

Outcome Chart - Ontario - Health and Physical Education Grade 8

This outcome chart contains media-related learning outcomes from the Ontario Grade 8 Health and Physical Education curriculum with links to supporting resources on the MediaSmarts site.

Close Reading

If you’ve found that the source is reliable enough to be worth your attention, you can now read it more critically.

Authenticating Information

Body image – Digital media

Digital media such as social networks and video games have become increasingly important in the lives of children and youth. Even when young people are consuming other media, such as TV, music and movies, they’re likely to be doing it through the internet. As well, nearly all the media they consume, from TV shows to toys, have web pages, virtual worlds, video games or other digital spinoffs associated with them.

Body Image, Gender Representation, Internet & Mobile, Social Networking, Video Games

Quebec Competencies Chart - Tobacco Labels

Quebec Competencies Chart - Tobacco Labels

Quebec Competencies Chart - Mirror Image

Quebec Competencies Chart - Mirror Image

Quebec Competencies Chart - Thinking Like a Tobacco Company

Quebec Competencies Chart - Thinking Like a Tobacco Company

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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