Outcome Chart - Prince Edward Island - Health Education Grade 4
This outcome chart contains media-related learning outcomes from the Prince Edward Island Grade 4 Health Education with links to supporting resources on the MediaSmarts site.

This outcome chart contains media-related learning outcomes from the Prince Edward Island Grade 4 Health Education with links to supporting resources on the MediaSmarts site.

Learners are expected to:
Specific Expectations:
Learners who have achieved this outcome should be able to…
a. describe a variety of methods for collecting data;
b. describe a variety of methods for processing data for computational use;

Learners are expected to:
Specific Expectations:
Learners who have achieved this outcome should be able to…
a. describe a variety of methods for collecting data;
b. describe a variety of methods for processing data for computational use;

Learners are expected to:
Specific Expectations:
Learners who have achieved this outcome should be able to…
a. describe a variety of methods for collecting data;
b. describe a variety of methods for processing data for computational use;

The holidays are a perfect time to cozy up as a family and watch festive movies and TV shows together. It’s also a time when kids are on the receiving end of a lot of marketing, and some kids will be given new tech devices as gifts.
We've compiled some of our best resources for managing tech at home during the holidays, from setting rules around digital devices, to teaching kids about consumerism, to engaging with your kids on the content you’re watching together.

Students are expected to be able to do the following:
Explore and create

There are four main strategies to help kids become resilient to online risks. We can:
Curate our kids’ media experiences;
Control who can access our kids and their data;
Co-view media with our kids;
and be our kids’ media Coaches.

Like it or not, if you use the Internet you have an online identity. Some people call this your "brand." What's a brand? Think about a brand of soft drink, or computer, or jeans, or a band or a sports team. You probably have a certain idea about each one – what it's like, who buys it, and so on.