Graphic Arts 12
Curricular Competencies
Explore and create
Explore and create
Young Canadians in a Wireless World (YCWW) is Canada’s longest running and most comprehensive research study on young people’s attitudes, behaviours and opinions regarding the internet, technology and digital media. This report is the second of two reports focusing on relationships and technology. In it, we share findings related to sending, receiving, and forwarding sexts and highlight what the YCWW Phase IV survey data tells us about young Canadians’ motivations and attitudes for engaging in sexting. We also speak to the role of trust and support in sexting behaviours among youth, focusing specifically on the impact of adult involvement and supervision and the desire for further educational support on this topic. Finally, we share resources that are currently available on the MediaSmarts website regarding sexting and highlight current research in the field that expands upon what we offer in this report.
Within the Phase IV YCWW survey, questions related to sexting were only available to participants in grades 7 to 11 (n=659). Overall, the sample size for youth who indicated they engaged in sexting was very small; in most cases, n=110 or less.
When my kids saw the TikTok app icon on my phone, both of them had the same reaction: “WHAT? Why are you on TikTok?” While I thought it was because they wanted to tell me I was too old for the app, it was more that they really didn’t understand the appeal since they aren’t current users (for now).
In this lesson, students draw connections between their existing concepts of privacy and how it applies to the internet and networked devices, then learn essential vocabulary relating to privacy. They then consider some scenarios in which children encounter privacy risks and draw on those to develop a list of “dos” and “don’ts” for using networked devices.
The video game sector is the fastest growing entertainment industry and second only to music in profitability. Global sales of video game software hit almost $17 billion U.S. in 2011. [1]
Studies have shown that communicating the scientific consensus on a topic can be a helpful strategy in the fight against misinformation. For example, a 2015 study found that “emphasizing the medical consensus about (childhood) vaccine safety is likely to be an effective pro-vaccine message.”
This outcome chart contains media-related learning outcomes from the Saskatchewan Health Education curriculum with links to supporting resources on the MediaSmarts site. The foundational and learning objectives of the elementary health curriculum are not categorized by grade level, as it is intended that these objectives will be attained over the entire period from grade 1 to grade 5.
This outcome chart contains media-related learning outcomes from the British Columbia, Level 1, Literacy Foundations, English Language Arts curriculum, with links to supporting resources on the MediaSmarts site.
This outcome chart contains media education learning outcomes from the Ontario, Curriculum for English, Grade 11, with links to supporting resources on the MediaSmarts site.
"Television Newscasts" helps students develop a critical awareness of how television news is shaped and manipulated and how they, as audience members may be affected by this.