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That's Not Me: Diversity and Media

The That’s Not Me tutorial focuses on the role that mainstream media play in shaping our perceptions about diversity. The tutorial explores what we see – and what we don’t see – on TV and in newspapers, video games, movies, the internet and other media. The tutorial looks at common trends in media portrayals of diversity and examines the reasons behind these trends; explores some of the factors behind media bias when covering diversity issues; and talks about the importance of media education to talking about diversity issues and empowering young people to take action.

Diversity in Media, Indigenous People, Media Literacy 101, Persons with Disabilities, 2SLGBTQ+ Representation, Religion, Stereotyping, Visible Minorities

Facing Online Hate

The Facing Online Hate tutorial examines how the Internet is used to spread and incite hate – and how parents, community leaders and educators can respond. The first part of the tutorial provides an overview of hate and prejudice online and how it can radicalize young people and have a negative impact on both online and offline communities. The second part covers how teachers and parents can prepare young people to recognize online hate, to respond and to push back when they see it.

Internet & Mobile, Online Hate

Do you have the right answers?

Ottawa, ON (August 19, 2014) - We know that kids have a lot of questions about media. As parents and educators, we want to make sure we can provide them with the right answers to difficult questions. Check out our new video which we launched today at the Telecom Summit in Toronto.

Kids live media

Science

The 2023 Science K-6 curriculum states that “the study of science allows students to nurture curiosity, ask and answer questions, explore scientific and technological concepts, and acquire knowledge and understanding of the world. Science provides a reliable basis for decision making and is essential in developing innovative ideas and solutions.

Aboriginal Studies

Alberta’s Aboriginal Studies curriculum “is intended to provide a conceptual framework for all learners to enhance understanding of the diverse Aboriginal cultures within their region, Canada and the world.” (Aboriginal Studies 10-20-30).

Computer Science

“The use of information technology will help enable all students to solve problems, improve their personal performance, and gain the critical and abstract thinking skills necessary to become lifelong learners and contributing members of their communities” (Manitoba Education and Training, Technology As a Foundation Skill Area).

Music

In the New Brunswick Music curriculum, media and digital literacy outcomes mostly fall under Strand 2, Understanding and Connecting Contexts of Time, Place and Community, and Strand 3, Perceiving, Reflecting and Responding. Digital citizenship habits skills are also found in General Curriculum Outcome 4, “Students will be expected to respect the contributions to the arts of individuals and cultural groups in local and global contexts, and value the arts as a record of human experience and expression.”

Science

“Science and technology both exist in a broader social, cultural, and economic context. They are affected by the values and choices of people and governments and in turn have a significant impact on local as well societal issues.” K-6 Science and Technology Curriculum (2004)

Media and digital literacy enable students understand the ways in which science and technology affect and are affected by their social contexts by helping them to develop critical thinking habits and skills and to interpret the ways in which they gain information about the world around them.

Arts Education

The Northwest Territories Department of Education, Culture and Employment adheres to the WNCP's Framework for Arts Education which contains a strong media education component. For Grades 1 to 9, the department follows the Saskatchewan curriculum for Arts Education.

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