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Stereotyping and Genre

In this lesson, students use fairy tales as a way of learning about the idea of genre. They explore how the typical tropes of a genre can create or perpetuate stereotypes and create a “flipped” fairy tale that sends a message that is unusual for the genre.

Stereotyping

Facing TV Violence: Consequences and Media Violence

In this lesson, students explore the absence, or unrealistic portrayal, of consequences to violence in the media.

Television, Violence

Eating Under the Rainbow

Studies have found that fast-food ads dominate children’s programming. In order to give children a perspective on the lure of snack-food advertisements, it’s important that they understand where snacks can fit into a healthy diet. Once they have an understanding of where snack food fits into their lives, they can begin to deconstruct the ads themselves.

Food Marketing, Marketing & Consumerism

Villains, Heroes and Heroines - Lesson

This lesson introduces students to some of the myth-building techniques of television by comparing super heroes and super villains from television to heroes and villains in the real world and by conveying how violence and action are used to give power to characters.

Movies, Television

Video Game Verbs

In this lesson, students learn that video games are unlike other media because they are interactive, allowing players to do things and make choices. They then explore the idea of affordances and defaults by considering the “video game verbs” that different games allow you to do. They consider the commercial, technical, and genre reasons why some verbs are more often possible than others and then create a simple design for a video game in which players are able to do a wider variety of things.

Video Games

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