This interactive quiz, for Grades 6 to 8, is designed to increase students’ knowledge and understanding of alcohol marketing aimed at youth.
This interactive unit is designed to help kids between the ages of 5 and 8 recognize the marketing techniques used on commercial websites that target children.
Always popular with young people for decades now, films carry with them their own set of concerns such as representations of violence, diversity and stereotyping. The following section explores movies and the related issues that are relevant for different age groups.
Concerns about video games include the time children and teens spend playing them, the physical effects of an inactive lifestyle, and the violent or sexist content of many games. Playing video games can be a positive experience if we understand the issues involved, choose games wisely and control screen time.
This lesson introduces students to the ways in which advertising can affect their food choices.
In this lesson, students learn how to create their own youth consumer magazine or Internet site.
We want to encourage kids to form opinions about what they watch - to react to what they see on the screen. In this lesson, children begin to think about basic concepts - such as how audiences interpret meaning, and the constructed world of television and film.
In this lesson, students will produce a 20 minute news broadcast.
In this lesson, students identify stereotypical images of girls and women as represented by female action heroes.
This lesson looks at food photography and the different techniques used by food stylists to make foods look appealing in advertisements.