This interactive module for Grades 7 and 8 is designed to increase students’ ability to recognize bias, prejudice and hate propaganda on the Internet and in other media.
In this game, designed for ages 8-10, the CyberPigs play on their favourite website and encounter marketing ploys, spam and a close encounter with a not-too-friendly wolf.
In this section, we explore common media representations of people with disabilities. We also discuss issues relating to people with disabilities finding work in media and challenge common assumptions about people with physical and mental disabilities.
For all that the Internet can offer us, it sometimes offers a platform for promoting hatred and violence. In this section, we cover what online hate means, what Canadian law says about it, and how young people and adults can respond to it while keeping in mind Canada’s position on freedom of expression.
In this lesson, students decode and explain the relevance of editorial cartoons. The class begins with a teacher-led deconstruction of a political cartoon, after which students decode editorial cartoons that they have selected.
In this lesson students explore the relationship between athletes and advertising through a number of different activities.
In this lesson, students look at how male and female characters are depicted in comic books.
In this lesson, students explore the gratuitous use ofviolence in televised sports.