Original digital art takes patience and skill. While yes, you could ask ChatGPT to recreate something similar with the right prompt, it doesn’t come close to the heart or care that was put into this original artwork and it doesn’t quite look the same.
MediaSmarts’ experts are available to facilitate virtual and in-person workshops in school and community settings for parents/guardians, educators, youth and the general public. Our workshops cover topics such as online safety, misinformation, digital well-being, managing tech in the home, diversity and representation in media, digital citizenship, critical thinking, online hate and more.
This tip sheet will give you some tips for building a healthier relationship with social media so you can avoid the comparison trap and feel better about yourself online.
Understand How the 'Comparison Trap' Works
Here are a few things about social media that make us more likely to compare ourselves to others:
Here are some tips to develop a healthier relationship with technology:
Media risks
The risks that kids encounter in media fall into four categories:
Content risks, where kids are exposed to or engage with harmful content such as violence, hate, or sexualized media;
Conduct risks that come from what kids do or how they interact with other users;
Consumer risks related to money, advertising, and data collection;
Two important ideas relating to teens are the imaginary audience and the personal fable. The imaginary audience makes them overestimate how much attention other people are paying to them. This makes them more self-conscious and leads them to think of privacy primarily in terms of impression management – trying to control how others see them. The personal fable makes teens see themselves as the main character of a story and, as a result, leads many to believe that bad things will simply not happen to them.
Media risks
The risks that kids encounter in media fall into four categories:
Content risks, where kids are exposed to or engage with harmful content such as violence, hate, or sexualized media;
Conduct risks that come from what kids do or how they interact with other users;
Consumer risks related to money, advertising, and data collection;
Media risks
The risks that kids encounter in media fall into four categories:
Content risks, where kids are exposed to or engage with harmful content such as violence, hate, or sexualized media
Conduct risks that come from what kids do or how they interact with other users
Consumer risks related to money, advertising, and data collection