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Outcome Chart - Alberta - Health and Life Skills Grade 9

This outcome chart contains media-related learning outcomes from the Alberta Grade 9 Health and Life Skills curriculum, with links to supporting resources on the MediaSmarts site.

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Outcome Chart - Newfoundland and Labrador - Human Dynamics 2201

Outcome Chart - Newfoundland and Labrador - Human Dynamics 2201

Outcome Chart - Nova Scotia - Communications Technology Grade 11

Outcome Chart - Nova Scotia - Communications Technology Grade 11

The Blockbuster Movie - Lesson

This lesson introduces students to the phenomenon of the“blockbuster” movie – its history,characteristics and influences. Students will also explore the role of audience in the creation of a “blockbuster” and analyze their own responses to current blockbuster films. Students will learn about the process involved in turning a film into a blockbuster by devising promotional campaigns for an imaginary movie.

Movies

Online Marketing to Kids: Strategies and Techniques

This lesson introduces students to the online marketing techniques that are used to target children on the Internet. It begins with a guided discussion about the similarities and differences between traditional marketing methods and online advertising and why the Internet is such a desirable medium for advertisers to reach young people. Student activities include a survey of the marketing techniques used on several commercial websites for children; the creation of a commercial website for kids that incorporates common marketing strategies; and an analysis of case studies about online marketing to young people.

Digital Citizenship, Internet & Mobile, Marketing & Consumerism, Online Marketing

Authentication Beyond the Classroom

In this lesson, students discuss “viral” photos, videos and news stories that spread via social media. They are shown how challenging it is to authenticate these using only their content and are introduced to tools and techniques for gauging their accuracy based on context, with an eye towards making wise and responsible decisions about whether or not to forward them to their friends and family.

Authenticating Information, Internet & Mobile

Reality Check: News You Can Use

In this lesson, students consider the meanings of the term “fake news” and learn facts about the news industry that will help them recognize legitimate sources of news. They use an educational computer game to learn how to track a news story to its original source before evaluating its reliability, then practice the same skills “in the wild” with actual news stories.

Authenticating Information, Digital Citizenship, Internet & Mobile, Journalism & News

Outcome Chart - Atlantic Provinces - Technology Education Grade 4-6

This outcome chart contains media-related learning outcomes from the Foundation for the Atlantic Canada Technology Education Curriculum, Technology Education curriculum, Grade 4-6, with links to supporting resources on the MediaSmarts site.

Outcome Chart - Nova Scotia - Visual Arts Grade 6

Outcomes

OUTCOME 1: Students will explore the creative process, individually and collaboratively, using a range of materials and technologies, to create with respect and sensitivity a variety of artworks that express feelings, ideas, and understandings

OUTCOME 3: Students will demonstrate an awareness of, reflect upon, and develop respect for the role of art, artists and art making in society, keeping in mind cultural influences

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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