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Impact of Online Hate

Online hate can have an impact in three interconnected ways:

  • the harm done to its targets, either from personal harassment or from online spaces being experienced as hostile;
  • the risk that those who encounter it may be radicalized by it, becoming more sympathetic and possibly even active; and
  • the effect that it has on the values and culture of the online spaces in which it happens.

Internet & Mobile, Online Hate

Online Hate - An Introduction

Since its earliest days, the internet has been hailed as a uniquely open marketplace of ideas and it’s become an essential means for people to access information and services. The downside of this is that, alongside its many valuable resources, the internet also offers a host of offensive materials – including hateful content – that attempt to inflame public opinion against certain groups and to turn people against one another.

Internet & Mobile, Online Hate

Online Hate and Free Speech

The line between hate speech and free speech is a thin one, and different countries, platforms and communities have different levels of tolerance. The line is even thinner in digital environments where hateful comments posted lawfully in one country can be read in other countries where they may be deemed unlawful.

Internet & Mobile, Online Hate

Responding to Online Hate Guide

The Responding to Online Hate guide assists law enforcement personnel, community groups and educators in recognizing and countering hateful content on the Internet – especially as it pertains to youth.

Internet & Mobile, Online Hate

Responses and Solutions in the Classroom

There are two main strategies for addressing online hate and cultures of hatred in the classroom: teaching youth to recognize and deconstruct it, and empowering them to intervene by answering back to it.

Authenticating Information, Internet & Mobile, Online Hate

Online Hate and Canadian Law

Traditional government responses to online hate have been to police cyberspace as an extension of the state’s territory, ignoring the online/offline divide.

Internet & Mobile, Online Hate

Experts or Amateurs? Gauging Young Canadians’ Digital Literacy Skills: How Canadian Youth Use, Understand and Create Digital Med

It’s been almost fifteen years since Mark Prensky coined the term “digital native” to describe young people who have grown up with the Internet and digital media. In fact, the children who were born the year Prensky’s book was published are now in high school. While for many, the public perception of young people taking to digital platforms like ducks to water persists – accompanied by the image of adults, particularly parents, who are seen (often by themselves) as hopelessly out of their depth – the question remains how close that image is to reality. Are Canadian youth truly digitally literate? And if they are not "digital natives" who effortlessly acquire their skills on their own or from peers, are students learning what they need from their parents or teachers?

Authenticating Information, Digital Citizenship, Internet & Mobile

Helping kids authenticate information online

“A lie can travel halfway around the world while the truth is still putting on its shoes.”

Authenticating Information, Parents

How to discourage plagiarism

Somewhat surprisingly, it’s not only struggling students who plagiarize: indeed, it may be students who are under pressure to achieve who are more likely to engage in the subtler (and harder to detect) forms of plagiarism1. Researchers have identified three situations where this is most likely: when students are under pressure (such as when work must be done with a tight deadline, or a work is particularly important for their grades); when students are not interested in the work; and when students feel that the assignment is unfair to the point where they have no hope of success without cheating2.

Authenticating Information, Digital Citizenship

Getting the goods ethically

One of the most common ethical decisions kids face online relates to how they access and use content like music, games and videos. We can help kids make better choices by teaching them about the issue: in one study, one-quarter of young people said that they would stop accessing content illegally if it was more clear what was legal and what wasn’t.

Authenticating Information, Cyber Security, Digital Citizenship, Intellectual Property, Internet & Mobile, Online Ethics

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MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

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