Skip to main content
  • English
  • Français

Footer Social Media Icons

  • Facebook
  • Twitter
  • YouTube
  • Instagram
  • RSS
  • TikTok
Home
  • Home
  • Digital Media Literacy
    • General Information
    • Media Issues
    • Digital Issues
    • Educational Games
    • Media Literacy Week
    • Workshops
  • Research and Evaluation
    • Our Approach
    • What We Do
    • Research Reports
    • Young Canadians in a Wireless World
  • For Parents
  • Teacher Resources
    • Find Lessons & Resources
    • Digital Media Literacy Outcomes by Province & Territory
    • Digital Media Literacy Framework
    • Media Literacy 101
    • Digital Literacy 101
  • Blog
  • Get Involved
    • Become a donor
    • Become a volunteer
    • Become a Corporate Partner
    • Media Literacy Week
    • Teen Fact-Checking Network

Breadcrumb

  1. Home

Can Media Literacy Backfire?

If we can generally conclude that digital media literacy does work, it’s worth asking the opposite question: can media literacy backfire?

Best Practices

There are several challenges in identifying evidence-based best practices in media education: first, because most evaluations compare media literacy interventions either to a control group or to another intervention not based on media literacy; second because, as noted above, there is often a mismatch between what a program is teaching and the results it is measuring. As a result, “empirical evidence of best pedagogical practice, as opposed to self-testimony or retrospective reporting, is scarce”[1]; in other words, while we can say generally that media literacy works, it is difficult to say precisely which elements of media literacy programs work better than others. 

What is Digital Media Literacy?

Media are all around us. From the TV we watch and the advertisements we see to the social media sites we use and the news we read. Our digitally connected world is constantly changing how we play, learn and interact with each other.

What do teens really think about screen time?

Screen time is a common topic for parents to try and manage today. Are we allowing too much? How do we make it safe? We will ask our friends and fellow parents for their thoughts or advice or learn tips from resources (like MediaSmarts!) to help us navigate this new aspect of parenting. When I was my kids’ age, we were just loading Netscape 2.0 onto our computers, and we’d check our ICQ messages before putting in a VHS to watch a movie or playing some Super Mario RPG.  The online world is so different now.

Digital Health, Internet & Mobile, Movies, Parents, Social Networking, Television

What is Digital Citizenship?

Digital citizenship is the ability to navigate our digital environments in a way that's safe and responsible and to actively and respectfully engage in these spaces. 

Defining Digital Media Literacy

Digital media literacy is the ability to critically, effectively and responsibly access, use, understand and engage with media of all kinds.

Physical Education and Wellness K-6

In the 2022 Elementary Physical Education and Wellness curriculum, digital media literacy is represented in several categories of knowledge, skills and procedures and understandings. Students learn about growth and development, safety, nutrition, mental health, healthy relationships and financial literacy.

Alberta - Physical Education and Wellness Grade 1

Character Development

Exploration of life opportunities and virtues develops resilience and personal talents and promotes lifelong learning.

Guiding question: How can personal characteristics contribute to self-understanding?

Learning outcome: Students examine personal characteristics, feelings, and emotions and explore understandings of self.

Knowledge: Emotions show how an individual feels.

Alberta - Physical Education and Wellness Grade 2

Character Development

Exploration of life opportunities and virtues develops resilience and personal talents and promotes lifelong learning.

Guiding Question: How are roles connected to character development?

Learning Outcome: Students examine roles, responsibilities, and self-regulation and their connections to self-understanding.

Alberta – Physical Education and Wellness Grade 3

Character Development

Exploration of life opportunities and virtues develops resilience and personal talents and promotes lifelong learning.

Guiding Question

How are roles connected to character development?

Learning Outcome

Students analyze different roles within varied contexts and examine how roles can support the development of talents, virtues, and resilience.

Pagination

  • First page « First
  • Previous page ‹‹
  • …
  • Page 267
  • Page 268
  • Page 269
  • Page 270
  • Current page 271
  • Page 272
  • Page 273
  • Page 274
  • Page 275
  • …
  • Next page ››
  • Last page Last »

Resource Type

  • Article
  • Blog entry
  • Campaign Page
  • Curricular Outcome Chart
  • Game
  • Guide
  • Lesson Plan
  • Mirrored page
  • News Release
  • Page
  • Publication & Report
  • Resources Listing Page
  • Tip Sheet
  • Tutorials & Workshops

Filter by Categories

  • 2SLGBTQ+ Representation
  • Alcohol Marketing
  • Artificial intelligence
  • Authenticating Information
  • Blogging
  • Body Image
  • Cell Phones and Texting
  • Comics
  • Crime Portrayal
  • Cyberbullying
  • Cyber Security
  • Digital Citizenship
  • Digital Health
  • Diversity in Media
  • Environment
  • Events
  • Excessive Internet Use
  • File Sharing
  • Food Marketing
  • Gender Representation
  • Global Development Portrayal
  • Human Rights
  • Indigenous People
  • Instant Messaging
  • Intellectual Property
  • Internet & Mobile
  • Journalism & News
  • Marketing & Consumerism
  • Media Literacy 101
  • Media Production
  • Movies
  • Music
  • Online Ethics
  • Online Gambling
  • Online Hate
  • Online Marketing
  • Parents
  • Persons with Disabilities
  • Pornography
  • Privacy
  • Privilege in the Media
  • Professional Development
  • Religion
  • Resources
  • Sexting
  • Sexual Exploitation
  • Social Networking
  • Sports
  • Stereotyping
  • Television
  • Tobacco Marketing
  • Video Games
  • Video Sharing
  • Violence
  • Visible Minorities
  • Young Canadians In A Wired World

Sign up & Follow Us

Stay informed with daily news and updates!

Learn More

Stay connected with us on social media!

How to Support Us

Interested in supporting MediaSmarts? Find out how you can get involved. Charitable Registration No. 89018 1092 RR0001

Learn More

Find Teacher Resources

Corporate Partners

  • APTN
  • Bell
  • Google
  • Meta
  • NFB
  • TELUS Wise
  • TikTok
  • YouTube

MediaSmarts

MediaSmarts is a non-partisan registered charity that receives funding from government and corporate partners to support the development of original research and educational content. Our funders and corporate partners do not influence our work, and any resources that offer guidance on specific digital tools and platforms do not constitute an endorsement.

Footer - This Site

  • Careers
  • About Us
  • Contact Us

Footer - About Us

  • Press Centre
  • Copyright Policy
  • Privacy Policy
  • English
  • Français