Outcome Chart - Ontario - Mathematics of Data Management 12 MDM4U
Outcome Chart - Ontario - Mathematics of Data Management 12 MDM4U

Outcome Chart - Ontario - Mathematics of Data Management 12 MDM4U

Ottawa (March 31, 2016) –To help young people make informed decisions when going online, MediaSmarts, Canada's centre for digital and media literacy, has launched a new educational game, Click if You Agree. The game teaches teens and preteens the skills they need to read and understand the legal policies on websites and in software they use.

Ottawa, ON (May 25, 2016) – MediaSmarts, Canada’s centre for digital and media literacy, has today launched the final component to its extensive program to support teachers in integrating digital literacy into their classrooms.

Quebec Competencies Chart - Game Time

GCO 1: explore, challenge, develop and express ideas using the skills, language, techniques and processes of the arts
1.3 Assess and utilize the properties of various art media and their ability to convey messages and meaning
1.6 Create artworks, integrating themes found through direct observation, personal experience and imagination

Overall Expectations:
SCO1: Students will examine the merits and implications of various political philosophies
Specific Expectations:

Overall Expectations:
CP10.2 Demonstrate, through practice, a variety of drawing/mark making techniques, skills and compositional strategies using a range of media, to communicate ideas.

In the secondary English Language Arts curriculum for Cycle Two (years 10, 11), media is most represented under Competency 2: Represents her/his literacy in different media.

In the Newfoundland English as a second language curriculum, media literacy outcomes are included under the general outcomes requiring students to:

Many curricular expectations in Manitoba Psychology courses relate to media and digital literacy. The following excerpt from Grade 12 Psychology (2010) detail how media and digital literacy have been integrated into the curriculum: