Fine Arts Overview
Many curricular expectations in Alberta Fine Arts courses relate to digital media literacy. The following excerpts from are Fine Arts curriculum document on the LearnAlberta website:
Many curricular expectations in Alberta Fine Arts courses relate to digital media literacy. The following excerpts from are Fine Arts curriculum document on the LearnAlberta website:
Many curricular expectations in Alberta Social Sciences courses relate to media and digital literacy. The role of the Social Sciences courses in the Alberta curriculum is described as follows on the Alberta Education Social Sciences page:
The Manitoba Science curriculum website states that “the development of increasingly scientifically literate individuals is one of the primary concerns of a 21st century approach to K-12 science education.
Advertising: It’s everywhere. No, it’s not your imagination. The amount of advertising and marketing we are exposed to daily has exploded: on average, we see more than four thousand ads each day.[1] At the gas pumps, in the movie theatre, in a washroom stall, on stickers on fruit, during sporting events and plastered all over social media—advertising is pretty much impossible to avoid.
The Northwest Territories has a single curriculum for kindergarten that is based on play-based learning as outlined in the document NWT Right from the Start: Early Childhood Development Framework and Action Plan.
One of the biggest ethical decisions young people have to make is how to handle other people’s personal information. Because nearly all of the services and platforms youth use online are networked, every time a friend or contact posts something they have to decide whether and how to share it. As well, youth may inadvertently share others’ personal information when posting their own content.
The social studies program in Alberta contains expectations that complement the critical thinking approach of media education. The Alberta social studies curriculum states,
In our changing society, students will need to be practised at using a variety of skills and strategies. Students will need to be able to acquire knowledge, to interpret and communicate information, and to solve problems and make decisions. In doing all of this, students require a wide range of critical and creative thinking skills and strategies that they can apply to a variety of situations.
Our corporate partners help us achieve our vision of empowering people to engage with all forms of media confidently and critically.
The video game sector is the fastest growing entertainment industry and second only to music in profitability. Global sales of video game software hit almost $17 billion U.S. in 2011. [1]
Since sexting – and, in particular, our concerns about it – are regularly portrayed as a largely female phenomenon, it may be surprising that data from MediaSmarts’ study Non-Consensual Sharing of Sexts: Behaviours and Attitudes of Canadian Youth study show boys and girls being about equally likely to send sexts of themselves.[i]