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Behaving Ethically Online: Ethics and Values

In this lesson, students consider how we come to hold values and how they affect our behaviour, especially online. They begin by comparing their assumptions about how common positive and negative online behaviours are with accurate statistics, and then consider how believing that something is more or less common than it really is can affect whether or not we think it’s acceptable. The teacher then uses a fable to introduce students to the ways that values can be communicated both overtly and implicitly and students discuss the ways in which their values have been communicated to them. They then turn specifically to the online context and consider what values they have learned about online behaviour and how they learned them. Students then consider scenarios where different values may be in conflict and consider ways of resolving them, then develop their own moral dilemma scenarios.

Digital Citizenship, Internet & Mobile, Online Ethics

That's Not Cool: Healthy and Respectful Relationships Online

In this lesson, students begin by considering one of five scenarios that illustrate unhealthy relationship behaviours relating to digital media: pressuring others to share private content, cyberstalking, harassment and abuse of trust. Students then relate the scenarios to their own experience by brainstorming other examples of these behaviours and voting on which they feel are most relevant to their lives. The teacher then leads a guided discussion on the reasons why unhealthy behaviours may be more common when we communicate through digital media and ways in which they can be avoided or mitigated. Finally, students act out their own scenario in which they portray young people successfully dealing with one of the unhealthy relationship behaviours.

Digital Citizenship, Internet & Mobile, Online Ethics

How to Train Your Algorithm

In this lesson, students will learn about algorithms and how they function, particularly recommendation algorithms utilized by popular apps like YouTube, TikTok, Instagram, and Netflix. Students explore the role of optimization goals such as watch time, engagement, and daily active use in shaping the content algorithms prioritize. Through activities like “red teaming,” students will critically analyze the potential downsides and biases of these optimization goals. Students will also discover how to train algorithms by providing both explicit inputs through actions like liking and sharing, and understand the implications of implicit inputs gathered from their online activity. Finally, students design their own algorithm for an app of their choice, identifying which goals it should be optimized for and how they should be weighted as well as what inputs it should use.

Artificial intelligence, Internet & Mobile, Privacy

Quebec Competencies Chart - The Impact of Gender Role Stereotypes

Quebec Competencies Chart - The Impact of Gender Role Stereotypes

Outcome Chart - Ontario - Healthy Living Grade 12

This outcome chart contains media-related learning outcomes from the Ontario Grade 12 Healthy Active Living curriculum with links to supporting resources on the MediaSmarts site.

Outcome Chart - Alberta - Career and Life Management Grade 10

This outcome chart contains media-related learning outcomes from the Alberta Grade 10 Career and Life Management curriculum, with links to supporting resources on the MediaSmarts site.

Quebec Competencies Chart - First, Do No Harm: Being an Active Witness to Cyberbullying

Quebec Competencies Chart - First, Do No Harm: Being an Active Witness to Cyberbullying

Outcome Chart - Ontario - Health and Physical Education Grade 2

This outcome chart contains media-related learning outcomes from the Ontario Grade 2 Health and Physical Education curriculum with links to supporting resources on the MediaSmarts site.

Outcome Chart - Saskatchewan - Wellness Grade 10

This outcome chart contains media-related learning outcomes from the Saskatchewan Grade 10 Wellness curriculum, with links to supporting resources on the MediaSmarts site.

Digital Media Literacy for Democracy

Level: Grades 9 to 12

About the Author: MediaSmarts

Authenticating Information, Journalism & News, Marketing & Consumerism

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