Outcome Chart - Manitoba - Physical Education/Health Education Grade 5

This outcome chart contains media-related learning outcomes from the Manitoba Grade 5 Health Education curriculum, with links to supporting resources on the MediaSmarts site.

Safety

It is expected that students will:

  • describe examples of problems related to physical and verbal abuse with regard to safety of others
  • describe safety guidelines and the use of strategies to deal with bullies and harassment in a variety of situations
  • identify safety guidelines to protect self and others in potentially sexually abusive situations

Lessons

Facing TV Violence: Consequences and Media Violence

Facing TV Violence: Rewriting the Script

Facing TV Violence: Counting & Discussing Violence on the Screen

Violence in Sports

Taking Charge of TV Violence

What Students Need to Know about Freedom of Information and Protection of Privacy

Counting and Discussing Violence on the Screen

Avatars and Body Image

Game Time

Pay for Play

Understanding the Internet: Communication and Social Media

Introduction to Cyberbullying: Avatars and Identity

Educational Game

CyberSense and Nonsense: The Second Adventure of the Three CyberPigs

Student Tutorial (Licensed Resource)

Passport to the Internet: Student tutorial for Internet literacy (Grades 4-8)

Backgrounder

Challenging Cyberbullying

Tip Sheets

Talking to Kids about Media Violence

Personal and Social Management

It is expected that students will:

  • identify how one’s self-concept and feelings are affected by others
  • identify the influence of self and others on setting priorities and making responsible personal decisions
  • identify misunderstandings and/or miscommunications related to messages in the media that could cause or affect conflict

Lessons

Prejudice and Body Image

The Anatomy of Cool

Image Gap

Mirror Image

Villains, Heroes and Heroines

Sheroes and Heroes

Once Upon a Time

Media Kids

What’s in a Word?

Comic Book Characters

TV Stereotypes

Stereotyping and Bias

Facing TV Violence: Consequences and Media Violence

Facing TV Violence: Rewriting the Script

Facing TV Violence: Counting & Discussing Violence on the Screen

Violence in Sports

Taking Charge of TV Violence

Educational Game

CyberSense and Nonsense: The Second Adventure of the Three CyberPigs

Student Tutorial (Licensed Resource)

Passport to the Internet: Student tutorial for Internet literacy (Grades 4-8)

Backgrounder

Challenging Cyberbullying

Healthy Lifestyle Practices

It is expected that students will:

  • identify peer, cultural, media, and social influences related to substance use and abuse;
  • identify influences on sexuality and gender roles

Lessons

Kids, Alcohol and Advertising: Messages About Drinking

Kids, Alcohol and Advertising: Young Drinkers

Kids, Alcohol and Advertising: Understanding Brands

Kids, Alcohol and Advertising: Interpreting Media Messages

”He Shoots, He Scores”: Alcohol Advertising and Sports

Thinking Like a Tobacco Company

Freedom to Smoke

Image Gap

Mirror Image

The True Story

Villains, Heroes and Heroines

Sheroes and Heroes

Once Upon a Time

Media Kids

What’s in a Word?

Comic Book Characters

Avatars and Body Image