Resources for Teachers

Like it or not, if you use the Internet you have an online identity. Some people call this your "brand." What's a brand? Think about a brand of soft drink, or computer, or jeans, or a band or a sports team. You probably have a certain idea about each one – what it's like, who buys it, and so on.

Cyberbullying can be addressed under civil law or criminal law, based on the situation.

In this lesson students encounter the key concepts of intellectual property, learning the difference between copyright and trademark and coming to understand how these affect how media products are created and sold.

In this lesson, students are introduced to the idea that their gaming experiences may compromise their personal information.

This lesson looks at the increasing prominence of gambling in the media, particularly movies and television.

In this lesson, students discuss television programming aimed at children and how girls and boys are portrayed in it. Students illustrate what they dislike about portrayals of girls or boys and then create their own TV character who will counter the illustrated negative portrayals.