Digital Citizenship
Outcome 1: Students will understand and demonstrate behaviors which ensure their own and others health, safety and privacy.
- Create and maintain a secure online, account for classroom use
- Demonstrate correct ergonomics
- Create and follow a class plan around screen time, privacy expectations, and digital footprint awareness
- Show an awareness of the strategies for the safe and efficient use of computers
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- Data Defenders
- Game Time
- Passport to the Internet (licensed resource)
- Privacy Pirates
- Privacy Playground
- Understanding the Internet Lesson 2: Pathways and Addresses
Outcome 2: Digital Citizenship Students will follow best practices of active digital citizenship as they interact and contribute in the digital - connected global world.
- With teacher direction follow Public Network Access and Use Policy.
- Follow classroom guidelines regarding the acceptable use of digital tools.
- Discuss and follow proper ethical behaviors while using digitals tools.
- With teacher support, follow legal and ethical behaviors when using information and digital tools.
- Understand the consequences of misuse.
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Behaving Ethically Online: Ethics and Empathy
Introduction to Ethics: Avatars and Identity
Passport to the Internet (licensed resource)
Understanding the Internet Lesson 4: Communication and Social Media
Communication
Outcome 3: Students will use digital tools to communicate and work collaboratively, including at a distance, to support individual learning and to contribute to the learning of others.
- With assistance, use a variety of media and formats to communicate ideas and information using teacher selected digital tools
- With assistance, communicate and collaborate electronically with others inside and outside the classroom in teacher selected digital environments.
- Use appropriate communication etiquette.
- Develop cultural understanding and global awareness by engaging with learners of additional cultures
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- Behaving Ethically Online: Ethics and Empathy
- Introduction to Ethics: Avatars and Identity
- Passport to the Internet (licensed resource)
- Understanding the Internet Lesson 4: Communication and Social Media
Productivity and Innovation
Outcome 4: Students will use digital tools to plan, create, and publish their work both individually and collaboratively.
- Accomplish curriculum-based tasks by using teacher selected digital tools.
- With assistance, collaboratively accomplish curriculum-based tasks by using teacher selected and using digital tools.
- Use a range of media
- Apply existing knowledge to generate new ideas, products, or processes.
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Research, Problem Solving, and Decision Making
Outcome 5: Students will use digital tools to gather, record, share and interpret information and data to support learning.
- With assistance, use Internet search engines and other online search resources.
- Use menus, icons and other tools to locate relevant information from familiar sources.
- Investigate various media formats and how they are organized.
- Use prepared databases and spreadsheets to enter and organize data.
- Retrieve data from a variety of information technology sources.
- Use digital tools to organize information from different sources
- Demonstrate the ability to draw simple conclusions from information retrieved from electronic and other sources.
Outcome 6: Students will demonstrate problem solving skills using digital tools both individually and collaboratively.
- With assistance, use teacher selected digital tools to support problem solving individually and collaboratively.
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Technology Operations and Concepts
Outcome 7: Students will demonstrate an understanding of technology operations and concepts while safely and responsibly using digital tools and equipment.
- With assistance, use technology systems.
- With teacher support, troubleshoot systems and applications.
- With assistance, integrate the use of peripherals into projects and presentations
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Coding
Outcome 8: Students will understand and apply the basic concepts of computer science, including algorithms, abstraction, and computational thinking.
- Organize a sequence of events into a series of steps
- Predict the behavior or outcome of a simple coding sequence.
- Recognize and suggest solutions to simple errors in a sequence of code or instructions.
- With support use “if” statements and loops to construct a set of statements to be acted out to accomplish a simple task.
- Recognize that computers are machines and are limited to the conditions that are created for them
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