Digital Literacy Framework - Grades K-3

Students in the primary grades are already active users of digital technologies, and while they are usually supervised when they go online there are still many issues that need to be considered. For example, younger children (grades K-1) have trouble distinguishing fantasy from reality and tend to accept what they see at face value, including online advertising messages. They trust characters and people they see in the media, which makes them particularly vulnerable to stereotypes.

In grades 2-3, students are still not yet able to think critically about technology, accepting online environments and activities at face value. However, their growing independence means they are looking for more information online, and they are starting to integrate computers and the Internet into their daily lives. With this in mind, it’s a good time to introduce:

  • skills for search strategies
  • recognizing how branded characters, games and activities on websites build brand loyalty
  • how to protect their privacy on commercial sites
  • the idea that material posted to the Internet can last forever
  • the fact that the people we interact with online have feelings

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Category

Title

Grades

Description


Adversmarts: Introduction to Food Advertising Online K-1

In this lesson students are introduced to the idea of online advertising and look at the ways that marketers create immersive and appealing online environments that draw and hold children’s attention.


Adversmarts: Understanding Food Advertising Online 2-3

In this lesson students are introduced to the idea of online advertising and look at the ways that marketers create immersive and appealing online environments that draw and hold children’s attention.

Can You Spot the Ad? K-3

In this lesson students will learn about the concept of branded content and will learn to differentiate between branded images and videos and non-branded images and videos in online and offline contexts.

Co-Co’s AdverSmarts: An Interactive Unit on Food Marketing on the Web K-3 This interactive unit is designed to help kids recognize the marketing techniques used on commercial websites that target children.
CyberSense and Nonsense: The Second Adventure of the Three CyberPigs 3-5 In this game the three CyberPigs learn some important lessons about authenticating online information and observing rules of netiquette. They also learn how to distinguish between fact and opinion and how to recognize bias and harmful stereotyping in online content.
Finding Balance in our Digital Lives K-3

In this lesson students look at the different ways in which we spend our free time and learn to find balance between active, learning and media activities.


Healthy Food Web 2-3

In this lesson students consider the role of snack foods in a healthy diet and learn about some of the techniques used by online food marketers.

Internet Time Capsule K-3

In this lesson students learn about the concept of “time capsules” and then apply the idea by selecting time capsule contents to represent both the time they live in and their own lives and tastes. They then extend this idea to online content, making a “time capsule” of any online content connected to them.

Privacy Pirates: An Interactive Unit on Online Privacy (Ages 7-9) 2-4 This tutorial introduces children to the concept of online privacy and teaches them to distinguish between information that is appropriate to give out and information better kept private – and to recognize how this may change in different contexts.

Representing Ourselves Online K-3

In this lesson students talk about dressing up and taking on identities that are similar to or different from them. They are then introduced to the idea of avatars as a kind of “dressing up” inside video games and consider the ways in which the technical, generic and aesthetic limitations on avatar creation and customization affect their choices and their ability to represent themselves online.

Rules of the Game K-3

In this lesson students consider the importance of the written and unwritten rules that make it possible to learn and play together, online and offline.

So Many Choices! K-3

In this lesson students are introduced to the first steps in finding information on the Internet,

Teaching TV: Film Production: Who Does What?

1-6 In this lesson, students look at the equipment used to produce  television and film, and learn about the members of the film production team and their duties.