In this lesson, students identify stereotypical images of girls and women as represented by female action heroes.
This lesson encourages students to analyze the differences between crime shows in Canada, Britain and the United States.
This lesson familiarises students with stereotypes and helps them understand the role that stereotypes play in television’s portrayal of life.
This lesson looks at the increasing prominence of gambling in the media, particularly movies and television.
In this lesson, students are introduced to the ways video games may impact their mental and physical health. Students start with a reflection on their use of video games, specifically the amount of time they play and the role of games in their lives. This is followed by a class activity based on several key questions relating to the positive and/or negative effects video games may have on our health. Finally, students will be given an opportunity to debate key claims on the health effects of video games.
In this lesson, students examine the visual codes used on television and in movies through an exploration of various camera techniques. Students begin with a discussion about camera-subject distance, and review various film techniques that are used to create visual meaning.
This lesson encourages children to explore the differences between their real families and TV families by imagining how their own families might be portrayed on a television show.
This is the first of three lessons that address gender stereotypes. The objective of this lesson is to encourage students to develop their own critical intelligence with regard to culturally inherited stereotypes, and to the images presented in the media - film and television, rock music, newspapers and magazines.
In this lesson, students deconstruct gender portrayal and depictions of boys and girls in the media.
In this lesson students look at how elections are media events.