This interactive module for Grades 7 and 8 is designed to increase students’ ability to recognize bias, prejudice and hate propaganda on the Internet and in other media.
In this game, designed for ages 8-10, the CyberPigs play on their favourite website and encounter marketing ploys, spam and a close encounter with a not-too-friendly wolf.
For most youth, the Internet is all about socializing and while most of these social interactions are positive, increasing numbers of kids are using the technology to intimidate and harass others – a phenomenon known as cyberbullying.
Did you know? Two-thirds of Canadian students have helped someone who was being picked on online.
When you see or hear bad things happening online, you have a lot of power to make things better – or worse. Sometimes it’s hard to know the right thing to do, so ask yourself these questions:
Along with images of natural disasters and violence, one all-too-common news item that can be distressing to kids is reports of hate crimes. Seeing or hearing about hate-motivated assaults and vandalism of homes, cemeteries and places of worship in media, can lead to fear and anxiety in young people, especially if they belong to a vulnerable group. In many cases, the effect will be worse because news isn’t the only place Canadian kids see hate and racism: almost half see hateful content online at least once a month, and one in six sees it every day.
Most kids see hate and prejudice in places like games, social networks, and online videos. They also say that they want to do something about it when they see it, but don’t know what to do.
Most kids see hate and prejudice online, and most of them say it’s important to do something about it. But whether you’ve seen a video that’s full of racist conspiracy theories or have just seen a friend share an offensive meme, it can be hard to know what to do about it.
Minimize screen use, especially for the youngest children: