Outcome Chart - British Columbia - Physical and Health Education Grade 3

This outcome chart contains media-related learning outcomes from the BC Physical and Health Education Grade 3 curriculum, with links to supporting resources on the MediaSmarts site.

Curricular Competencies

Students will develop the competencies needed to be healthy and active citizens.

Active Living

Participate in moderate to vigorous physical activities for health benefits and enjoyment and to develop skills through practice

Develop and apply a variety of fundamental movement skills while controlling their body in space and in relation to others, including:

Participate safely in a variety of activities by following rules and guidelines

MediaSmarts Resources

CyberSense and Nonsense: The Second Adventure of the Three CyberPigs

Internet Time Capsule

Rules of the Game

So Many Choices!

Healthy Choices

Apply a goal-setting model to a short-term goal

Access and analyze information about safety and health topics

Describe the elements of a healthy lifestyle

Describe strategies to make healthy choices

Describe and demonstrate avoidance or assertiveness strategies to respond to a variety of unsafe and/or uncomfortable situations

 

MediaSmarts Resources

Eating under the Rainbow

Finding Balance in Our Digital Lives

Prejudice and Body Image

Rules of the Game

So Many Choices!

TV Stereotypes

Violence in Sports

Personal and Social Development

Describe and demonstrate strategies to deal with interpersonal conflict and inappropriate behaviours, including bullying

Describe skills to initiate and maintain positive relationships, including strategies for communication

Describe factors which positively influence emotional health and self-esteem

Describe sources of stress and/or anxiety

Finding Balance in Our Digital Lives

Girls and Boys on Television

Prejudice and Body Image

Representing Ourselves Online

Rules of the Game

TV Stereotypes

Content

Students will know and understand the following Content:

nutrition to support activity

practices that promote wellness and help prevent the spread of communicable illnesses

factors and influences for positive self-esteem

personal behaviour impacts the emotions of others

healthy and unhealthy peer interactions, including the nature and consequences of bullying behaviour

MediaSmarts Resources

Adversmarts: Understanding Food Advertising Online

CyberSense and Nonsense: The Second Adventure of the Three CyberPigs

Eating under the Rainbow

Facing TV Violence: Consequences and Media Violence

Facing TV Violence: Rewriting the Script

Finding Balance in Our Digital Lives

Girls and Boys on Television

Healthy Food Web

Looking at Food Advertising

Prejudice and Body Image

Representing Ourselves Online

Rules of the Game

TV Stereotypes