Outcome Chart - British Columbia - Physical and Health Education 5

This outcome chart contains media-related learning outcomes from the BC Grade 5 Physical and Health Education curriculum, with links to supporting resources on the MediaSmarts site.

Curricular Competencies

Students will develop the competencies needed to be healthy and active citizens.

Active Living

Participate safely in a variety of activities by following rules and guidelines

MediaSmarts Resources

CyberSense and Nonsense: The Second Adventure of the Three CyberPigs

Passport to the Internet (licensed resource)

Stay on the Path Lesson One: Searching for Treasure

Stay on the Path Lesson Three: Treasure Maps

Stay on the Path Lesson Two: All That Glitters is Not Gold

Winning the Cyber Security Game

Healthy Choices

Identify and describe factors that influence goal-setting and decision-making

Explain connections between nutrition, physical activity, and personal well-being

Describe ways to access information and support services for a variety of health topics

Describe strategies for identifying and responding to social pressures that could lead to taking risks

Describe and demonstrate strategies for removing or reduce risks to safety in a variety of settings

MediaSmarts Resources

Advertising All Around Us

Avatars and Body Image

CyberSense and Nonsense: The Second Adventure of the Three CyberPigs

Game Time

Junk Food Jungle

Stay on the Path Lesson One: Searching for Treasure

Stay on the Path Lesson Three: Treasure Maps

Stay on the Path Lesson Two: All That Glitters is Not Gold

Winning the Cyber Security Game

Licensed Resources

Passport to the Internet

Personal and Social Development

Describe strategies for identifying and managing mental wellness issues such as anxiety, stress, and depression

Describe strategies to overcome barriers when communicating information, ideas, or feelings about health and well-being

Apply appropriate strategies for responding to discrimination, stereotyping, and bullying

Demonstrate behaviours that contribute to a safe and caring school environment

MediaSmarts Resources

Avatars and Body Image

Behaving Ethically Online: Ethics and Empathy

Game Time

Image Gap

Introduction to Ethics: Avatars and Identity

Mirror Image

Licensed Resources

Passport to the Internet

Content

Students will know and understand the following Content:

physical, emotional, and social changes that occur during puberty, including an awareness of sexuality and sexual identity and changes to relationships

external factors influencing healthy choices, including physical activity, nutritional choices and the use of alcohol, tobacco, and other psychoactive substances

practices that help promote wellness and prevent communicable and non-communicable illnesses

effects of emotions on decision-making

guidelines to protect themselves and others from abuse and exploitation

conflict resolution strategies

safe use of the Internet and social media

MediaSmarts Resources

Behaving Ethically Online: Ethics and Empathy

Do You Believe This Camel?

Freedom to Smoke

Game Time

Image Gap

Introduction to Ethics: Avatars and Identity

Kids, Alcohol and Advertising 1: Messages About Drinking

Kids, Alcohol and Advertising 2: Young Drinkers

Kids, Alcohol and Advertising 3: Understanding Brands

Mirror Image

Stay on the Path Lesson One: Searching for Treasure

Stay on the Path Lesson Three: Treasure Maps

Stay on the Path Lesson Two: All That Glitters is Not Gold

The Target is You!

Tobacco Labels

Truth or Money

Understanding the Internet Lesson 1: Using the Internet

Understanding the Internet Lesson 2: Pathways and Addresses

Understanding the Internet Lesson 3: Build Understanding

Understanding the Internet Lesson 4: Communication and Social Media

Who’s on First? Alcohol Advertising and Sports

Licensed Resources

Passport to the Internet