Outcome Chart - Alberta - Information and Communication Technology Division 2

By the end of Grade 6:

Communicating, Inquiring, Decision Making and Problem Solving

C-3 Students will critically assess information accessed through the use of a variety of technologies.

  • identify and distinguish points of view expressed in electronic sources on a particular topic
  • recognize that information serves different purposes and that data from electronic sources may need to be verified to determine accuracy or relevance for the purpose used

Lessons

Stay on the Path Lesson One: Searching for Treasure

Stay on the Path Lesson Two: All That Glitters is Not Gold

Stay on the Path Lesson Three: Treasure Maps

Stay on the Path Lesson Four: Scavenger Hunt

Student Tutorial (Licensed Resource)

Passport to the Internet: Student tutorial for Internet literacy (Grades 4-8)

Educational Games

Cybersense and Nonsense: The Second Adventure of the Three CyberPigs

Foundational Operations, Knowledge and Concepts

F-2 Students will understand the role of technology as it applies to self, work and society.

  • assess the personal significance of having limitless access to information provided by communication networks, such as the Internet
  • describe, using examples, how communication and information networks, such as the telephone and the Internet, create a global community

F-3 Students will demonstrate a moral and ethical approach to the use of technology.

  • comply with the acceptable use policy of the school and school authority for Internet and networked services, including software licensing agreements
  • respect the privacy and products of others
  • use electronic networks in an ethical manner
  • comply with copyright legislation

F-4 Students will become discerning consumers of mass media and electronic information.

  • recognize that graphics, video and sound enhance communication
  • describe how the use of various texts and graphics can alter perception
  • discuss how technology can be used to create special effects and/or to manipulate intent through the use of images and sound

Lessons

Online Marketing to Kids: Protecting Your Privacy

Online Marketing to Kids: Strategies and Techniques

ICYouSee: A Lesson in Critical Thinking

Deconstructing Web Pages

What Students Need to Know about Freedom of Information and Protection of Privacy

Stay on the Path Lesson One: Searching for Treasure

Stay on the Path Lesson Two: All That Glitters is Not Gold

Stay on the Path Lesson Three: Treasure Maps

Stay on the Path Lesson Four: Scavenger Hunt

Avatars and Body Image

Pay for Play

Understanding the Internet: Using the Internet

Understanding the Internet: Pathways and Addresses

Understanding the Internet: Build Understanding

Understanding the Internet: Communication and Social Media

Introduction to Cyberbullying: Avatars and Identity

Tip Sheet

How To Discourage Plagiarism

Student Tutorial (Licensed Resource)

Passport to the Internet: Student tutorial for Internet literacy (Grades 4-8)

Educational Games

Co-Co’s Adversmarts

Joe Cool or Joe Fool

Cybersense and Nonsense: The Second Adventure of the Three  CyberPigs

Background information for teachers about the Internet and Internet issues can be found in the following sections:

Digital Issues